warrior simulator script pastebinwarrior simulator script pastebin

warrior simulator script pastebin

-- really fuckin basic stomp aura but it works :shrug: if v ~= Players.LocalPlayer and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health <= 15 then, if (v.Character.HumanoidRootPart.Position - Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then, -- took this from some aimbot script (prediction is hard), local whereHeGonnaBe = retard.Character.HumanoidRootPart.CFrame + (retard.Character.HumanoidRootPart.Velocity * 0.19 + Vector3.new(0, .1, 0)), workspace.CurrentCamera.CFrame = CFrame.lookAt(workspace.CurrentCamera.CFrame.Position, whereHeGonnaBe.Position), UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter, getRemote("UpdateIsCrouching"):FireServer(false), for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do, if v:FindFirstChild("Hitboxes") ~= nil then, if autoequip and not Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then, for i,v in pairs(Players.LocalPlayer.Character:GetDescendants()) do, if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then, local pos,visible = workspace.CurrentCamera:WorldToViewportPoint(player.Character.HumanoidRootPart.Position), -- line.Color = player.Character.Torso.Color, if player.Character and player.Character:FindFirstChild("Head") then, local head, HeadVisible = workspace.CurrentCamera:WorldToViewportPoint(player.Character.Head.Position), text.Position = Vector2.new(head.X, head.Y - 28), methodHook = hookmetamethod(game, "__namecall", function(self, ), if not checkcaller() and getnamecallmethod() == "FireServer" and antidamage and tostring(self) == "GotHitRE" then, elseif not checkcaller() and getnamecallmethod() == "FireServer" and nofall and self.Name == fallremote.Name then, elseif (getnamecallmethod() == "Kick" or getnamecallmethod() == "kick") and self == game.Players.LocalPlayer then. KING LEGACY (ZEN) 18 April 2023 + New Infinite Health gamepass! SCP-Bloop Kill All Players Script (Open Source). I like this web blog so much, saved to favorites. The game was developed by Roblox and is available on the Roblox platform. 1 hour ago I love what you guys are up too. Click Run when prompted by your computer to begin the installation process. This type of clever work an. var dummy = document.createElement("textarea"); If you do choose to use scripts in Anime Warriors Simulator, it is imperative that you do so in a responsible manner and refrain from utilizing scripts in a way that harasses or cheats other players. By continuing to use Pastebin, you agree to our use of cookies as described in the, "https://raw.githubusercontent.com/DookDekDEE/AWS/main/script.lua". [5] = fakepos * Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)), getRemote("RangedHit"):FireServer(unpack(args)), getgenv().hitremote = getRemote("MeleeDamage"), getgenv().swingremote = getRemote("MeleeSwing"), getgenv().fallremote = getRemote("TakeFallDamage"), if typeof(v) == "table" and rawget(v, "connectCharacter") then, getRemote("StartFastRespawn"):FireServer(), getRemote("CompleteFastRespawn"):FireServer(), local ui = loadstring(game:HttpGet('https://raw.githubusercontent.com/StepBroFurious/Script/main/HydraHubUi.lua'))(), local window = ui.new("combat warriors", Players.LocalPlayer.UserId, "user"), local main = window:Category("main", "rbxassetid://7733965386"), local player = window:Category("player", "rbxassetid://7743875962"), local combat = window:Category("combat", "rbxassetid://7743878358"), local misc = window:Category("misc", "rbxassetid://7734042071"), local visuals = window:Category("visuals", "rbxassetid://7733774602"), local mainMain = main:Button("main", "rbxassetid://7743875962"), local mainSection = mainMain:Section("the cool stuff", "Left"), local playerMain = player:Button("player", "rbxassetid://7743875962"), local playerSection = playerMain:Section("player stuff", "Left"), local combatMain = combat:Button("combat", "rbxassetid://7743875962"), local combatKillauraSection = combatMain:Section("kill aura", "Left"), local combatSilentaimSection = combatMain:Section("silent aim", "Right"), local miscMain = misc:Button("misc", "rbxassetid://7743875962"), local miscSection = miscMain:Section("the stuff that dont fit anywhere", "Left"), local visualsMain = visuals:Button("visuals", "rbxassetid://7743875962"), local visualsSection = visualsMain:Section(":eye:", "Left"), if typeof(v) == "table" and rawget(v, "gamepassIdRequired") then, if v.gamepassIdRequired == "danceEmotes" then, elseif v.gamepassIdRequired == "toxicEmotes" then, elseif v.gamepassIdRequired == "respectEmotes" then, if typeof(v) == "table" and rawget(v, "getCanJump") then, if typeof(v) == "table" and rawget(v, "_setStamina") then, if typeof(v2) == "table" and rawget(v2, "DASH_COOLDOWN") then, if typeof(v) == "table" and rawget(v, "toggleRagdoll") then, v.toggleRagdoll = function(among, us, irl), Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 16, Players.LocalPlayer.Character:WaitForChild("Humanoid").JumpPower = 50, for i,v2 in pairs(game.Workspace.Map:GetDescendants()) do, local character = game.Players.LocalPlayer.Character, local rightshoulder = torso["Right Shoulder"], if rightshoulder and rightshoulder.Enabled == true then, local rightshoulderclone = rightshoulder:Clone(), for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do, if rightarm:FindFirstChild("RagdollBallSocket") then, rightarm.RagdollBallSocket.Enabled = false, sethiddenproperty(rightarm,"AssemblyLinearVelocity",Vector3.new(100,100,100)), rightarm.Velocity = Vector3.new(100,100,100), if torso:FindFirstChild("Right Shoulder") then, if reachchoice == "closest to player" then, elseif reachchoice == "closest to mouse" then, if target.Character:FindFirstChild("Head") and (character.Head.Position - target.Character.Head.Position).magnitude < 100 then, rightarm.CFrame = target.Character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), elseif character:FindFirstChild("Head") then, rightarm.CFrame = character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), game:GetService("RunService").Heartbeat:wait(), if type(v) == "table" and rawget(v, "PARRY_COOLDOWN_IN_SECONDS") and rawget(v, "PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY") then, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0.33, game.CollectionService:AddTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), game.CollectionService:RemoveTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), if typeof(v2) == "table" and rawget(v2, "recoilAmount") then, local oldHumanoid = plr.Character.Humanoid, local torso = game.Players.LocalPlayer.Character.HumanoidRootPart, local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, workspace.CurrentCamera.CameraSubject = torso, local bambam = Instance.new("BodyThrust"), bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart, bambam.Force = Vector3.new(99999,0,99999), bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Instance.new("SelectionBox",game.Players.LocalPlayer.Character.HumanoidRootPart).Adornee = game.Players.LocalPlayer.Character.HumanoidRootPart, local bg = Instance.new("BodyGyro", torso), local bv = Instance.new("BodyVelocity", torso), if oldHumanoid:FindFirstChildOfClass'RemoteEvent' ~= nil then, oldHumanoid.RagdollRemoteEvent:FireServer(true), getRemote("UpdateIsCrouching"):FireServer(true), if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do, -- hides all of ur body parts expect torso (there is a chance it doesnt work), game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.Part0 = nil, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.KillSound.SoundId = "rbxassetid://"..val, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.HitmarkerSound.SoundId = "rbxassetid://"..val, Players.PlayerRemoving:Connect(function(v), Players.LocalPlayer.leaderstats.Score.Changed:Connect(function(), game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(words[math.random(1, #words)]), line.From = Vector2.new(workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y), Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState(3), UserInputService.InputBegan:Connect(function(v), if v.UserInputType == Enum.UserInputType.MouseButton2 then, UserInputService.InputEnded:Connect(function(v), UserInputService.MouseBehavior = Enum.MouseBehavior.Default, bee = workspace.EffectsJunk.ChildAdded:Connect(function(p), if Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then, local Tool = Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"), if Tool:FindFirstChild("ClientAmmo") == nil then, Instance.new("SelectionBox",p).Adornee = p, if typeof(v) == "table" and rawget(v,"shoot") then, if typeof(v) == "table" and rawget(v,"calculateFireDirection") then, v.calculateFireDirection = function(p3,p4,p5,p6), local whereHeGonnaBe = closesta.Character.Head.CFrame + (closesta.Character.Head.Velocity * 0.19 + Vector3.new(0, .1, 0)). }, - Automatically farms NPCs for you, comes with sliders to adjust the max HP of the NPC to target and the minimum HP of the NPC to target, -Automatically tweens coins to your player when they're dropped, Features: Auto Farm NPCs Auto Farm Players Movement Modifiers ESPs Game Link , Features Glitch all Players Auto Eat for Hollows Player Kill Aura NPC Kill Au, Features Auto Click - Automatically clicks for you Auto Farm - Automatically, Fruit Battlegrounds Just a script that I threw together for this game, not sure, Features Auto Farm Closest NPC +Movement Modifiers +ESPs Game Link loads, Dark Life Finally a script by me that isn't for a Simulator game, I put q, Country Collectors Features: Map Game Auto Farm Anthem Game Auto Farm - Must, Features: God Mode NPC Auto Farm Player Auto Farm Movement Modifiers ESPs +More, Features Silent Aim Gun Mods Instant Dig Movement Modifiers ESPs Game Link , Combat and Farms: Cargo Farm: Automatically collects cargo. Legit Chest Autofar, Features Auto Farm all Fruits & Chests Auto Farm NPCs Movement Modifiers , Get updates right in your inbox. local library = loadstring (game:HttpGet ( ("https://pastebin.com/raw/FsJak6AT"))) () local w = library:CreateWindow ("War Simulator") local b = w:CreateFolder ("AutoFarm") local e = w:CreateFolder ("Mix") local u = w:CreateFolder ("Credits") local Worlds = "WorldWar1" b:Toggle ( "Auto-Melee ", function (bool) shared.toggle = bool AutoMelee = bool it unlocks many cool features! If you want everyone to have a good time while playing games with other people, you should always put respect for the other players and playing fairly at the top of your list of priorities. Block Eating Simulator Script | Roblox Pastebin Hack Gui (Op 2023) March 13, 2023. War Simulator Script - Pastebin.com HTML | Try it free. The Roblox installer should download shortly. Im glad tha Great site. "have you ever heard the hitgame AmongUs???". local WarriorShit = Instance.new("ScreenGui"), local TextLabel = Instance.new("TextLabel"), local ForceTrade = Instance.new("TextButton"), local GodMode = Instance.new("TextButton"), local AutoSell = Instance.new("TextButton"), local TextLabel_2 = Instance.new("TextLabel"), local Gamepass = Instance.new("TextButton"), WarriorShit.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui"), WarriorShit.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Back.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), Back.Position = UDim2.new(0.346908033, 0, 0.373871744, 0), Line.BackgroundColor3 = Color3.new(1, 0, 0.0156863), Line.Position = UDim2.new(0, 0, 0.241573036, 0), TopBar.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608), TopBar.Position = UDim2.new(-0.00286084414, 0, -0.00246682763, 0), TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Size = UDim2.new(0, 157, 0, 43), TextLabel.TextColor3 = Color3.new(1, 1, 1), Username.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Username.Position = UDim2.new(0, 0, 0.314606756, 0), Username.TextColor3 = Color3.new(1, 1, 1), ForceTrade.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), ForceTrade.Position = UDim2.new(0, 0, 0.516853929, 0), ForceTrade.Size = UDim2.new(0, 70, 0, 30), ForceTrade.TextColor3 = Color3.new(1, 1, 1), GodMode.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), GodMode.Position = UDim2.new(0, 0, 0.724719107, 0), Coins.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Coins.Position = UDim2.new(0.496815324, 0, 0.724719107, 0), AutoSell.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), AutoSell.Position = UDim2.new(0.496815294, 0, 0.516853929, 0), AutoSell.TextColor3 = Color3.new(1, 1, 1), TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(0, 0, 0.893258452, 0), TextLabel_2.Size = UDim2.new(0, 157, 0, 19), TextLabel_2.Text = "Made by Not a Trap#2915", TextLabel_2.TextColor3 = Color3.new(1, 1, 1), Gamepass.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Gamepass.Position = UDim2.new(0.496815324, 0, 0.314606756, 0), Gamepass.TextColor3 = Color3.new(1, 1, 1), GodMode.MouseButton1Click:Connect(function(), for i ,v in pairs(game.Workspace.Map.Grassland.Other.Middle.Fountain:GetChildren()) do, v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, ForceTrade.MouseButton1Click:Connect(function(), local Event = game:GetService("ReplicatedStorage").RemoteEvents.Client.Trade.AcceptRequest, Coins.MouseButton1Click:Connect(function(), for i , v in pairs(game.Workspace.Map.Grassland.CoinStorage:GetChildren()) do, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Detector.CFrame, AutoSell.MouseButton1Click:Connect(function(), game.Workspace.Main.Sell.Sell.Detector.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Gamepass.MouseButton1Click:Connect(function(), for _,v in pairs(game.Players.LocalPlayer.Gamepass:GetChildren()) do, HTML |

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